Wednesday, November 16, 2022

Pyrotechnics MVP - Nightwick Abbey - Session 37

Previously, in Nightwick Abbey...

Session 37 - 10th of November 1391

This week's adventurers:

Sotar (Cleric 4)

Blossom (Rogue 3)

Mayfly (Magic User 3)

Anston (Fighter 1)

Liminal Space (Changeling 2)

Cherwe (Cleric 3)

Mechtild (Fighter 1)

Maelwyn (Cleric 1)

Yevegniy the Coward (Cleric 1)

Hirelings:

Ticze (Changeling 1)


Downtime In the Village

We didn't meet last week, but now we're back and ready to return to level 3 of the dungeon. Mayfly spends his downtime studying the book that he previously recovered from the abbey. It's in Crowleyan, a language no one in the party speaks, but he's able to decipher the magical parts of the text enough to determine that it's discussing the cardinal directions and the breaking of seals. We suspect that this is talking about the glowing runes we've discovered previously on level 3. Sotar finishes scribing a Bless scroll and begins work on a Hold Person scroll. (The level 2 clerical spells represent a big boost in power, but Sotar's limited to 1/day. My strategy now is to make several spells to beef up our arsenal for big fights.)

Thursday, November 10, 2022

World Building Through Class Constraint


I went to a small Halloween party with some friends last week - among the costumes were a monk, a witch, a vampire, and a gorilla. It got me thinking about those 4 as core classes in an RPG setting - an alternative to the classic fighter, magic-user, cleric (and rogue/thief). 

What would that class selection say from a world building perspective? There's a religious order, but they're not the armor and mace type. There's also magic, but how are witches differentiated from magic-users? Are they a women only group, in contrast to a male only monkhood? Is it magical movement based in the countryside, as opposed to a city-based magic school? Is it focused on an oral spellcasting tradition rather than spellbooks and study? Gorillas - I guess they're sentient. Do these gorillas wear armor and have their own civilization or are they unarmored, beefy brawlers, barely one step above their wild cousins? Is the setting near a tropical jungle - a gorilla's natural habitat? What role do vampires play into this group? Are they the sneaky rogue type, blending into shadows? Are they spellcaster-fighter hybrids? I like this group - it's evocative; it says something about the world when these are your only options to be an adventurer.

Friday, October 28, 2022

"Dungeon Tours Provided by Werner Herzog" - Nightwick Abbey - Session 36


Last week, the party managed to get it hands on an juicer and managed to capture a devilman in the process...

Session 36 - 27th of Shocktober 1391

This week's adventurers:

Sotar (Cleric 4)

Blossom (Rogue 3)

Mayfly (Magic User 3)

Anston (Fighter 1)

Liminal Space (Changeling 2)

Cherwe (Cleric 3)

Mechtild (Fighter 1)

Maelwyn (Cleric 1)

Verinka (Changeling 1)

Hirelings:

Ticze (Changeling 1)

Monday, October 24, 2022

Fresh Juice - Nightwick Abbey - Session 35

Session 35 - 20th of Shocktober 1391

This week's adventurers:

Sotar (Cleric 3)

Blossom (Rogue 3)

Mayfly (Magic User 3)

Anston (Fighter 1)

Liminal Space (Changeling 1)

Cherwe (Cleric 3)

Mechtild (Fighter 1)

Maelwyn (Cleric 1)

Verinka (Changeling 1)

Hirelings:

Heyno (Blossom)

Ticze (Blossom)

Benish (Liminal)

Gerung (Liminal)

Mikush (Verinka)

Elger (Mayfly)

Grolmes (Mayfly)

Gele (Sotar)

Downtime In the Village

Mechtild is fully healed with a prosthetic leg and returns to delve into Nightwick. We're also joined by the cleric Maelwyn. Mechtild spent the past weeks searching for rumors about treasure in the abbey and finds two: 1) the Sword Brothers (founders of Nightwick Abbey) once set up a chapel in the abbey containing a relic from the desert land. The relic is a shard from the god of law which was turned into a sword and 2) there is an amulet of Protection from Demons somewhere in the abbey. The party decides to journey to level 2 in search of an orange juicing machine that they think can be worth quite a bit.

It is a misty, grey day as the party sets out early for Nightwick Abbey. The fey-touched changelings in the party, Liminal Space and Verinka, look especially weird in the fog.

Wednesday, October 19, 2022

Nightwick Abbey - Session 34

 

Previously, in Nightwick Abbey...

Session 34 - 13th of Shocktober 1391

This week's adventurers:

Blossom (Rogue 3) 

Mayfly (Magician 3)

Sotar (Cleric 3)

Anston (Fighter 1)

Liminal Space (Changeling 1) 

Bacifor (Froglings 1)

Yevegniy (Cleric 1)

Hirelings:

Ticze

Heyno

Gele

Mikusch

Gerung

Benish

Elger

Grolmes

Dile

Downtime In the Village

In the past week, Mechtild the fighter continued her healing, she should be fully recovered by next week. Mayfly the conjurer has returned from his travels and studies and rejoins the party. He identifies the glowing blue sword that we took from the goblins as "Slasher," a +2 sword. We give it to Anston, a new fighter in the party. Sotar spent the week studying the books he has recovered from Nightwick. He uncovers two pieces of information - the demon Armadeus, whose servant the party has dealt with previously, seems to be especially strong within the Dark Country, where Nightwick is. Second, a long time ago, a baron of Averwaw sent his daughter to the abbey as a lay nun. Some in the party speculate that this could be the crying woman previously encountered, but we have no definite connection.

We decide to return to level two and attempt to steal a magical device we once found there capable of producing lightning. Mayfly prepares a scroll of Floating Disk in preparation.

Tuesday, October 11, 2022

Never Trust a Treasure Chest - Nightwick Abbey - Session 33

Previously, in Nightwick Abbey...

Session 33 - 6th of Shocktober 1391

This week's adventurers:

Sotar (Cleric 3)

Ianthe (Changeling 2)

Liminal Space (Changeling 1) 

Verinka (Changeling 1)

Cherwe (Cleric 2)

Clepta Tullis (Rogue 1)

Hirelings:

Ticze

Heyno

Gele

Ulman

Mikusch

Downtime In the Village

Last week we rescued several people from the clutches of the goblins. On our way back to the village, one of the women insists that she must return to her own village in the fog-bound forest and departs from the group. Later in the week, we hear a report from a drunken woodsman that he saw a wolf skin in the woods, left as if its bones "walked right out of it.” He returned to the same spot later and the skin was gone, but a woman's footprints leading right to where it was. It would appear we rescued a werewolf last week. 

Tuesday, October 4, 2022

Mad God Maggots and Crying Women - Nightwick Abbey - Session 32

Previously, in Nightwick Abbey...

Session 32 - 29nd of September 1391

This week's adventurers:

Sotar (Cleric 3)

Ianthe (Changeling 2)

Liminal Space (Changeling 1) 

Verinka (Changeling 1)

Brother Farthing (Cleric 1)

Copronymos Maximus (Cleric 1)

Hirelings:

Ticze

Heyno

Fidgety Nodge

Timo

Downtime In the Village

Since last week, Mayfly the Magician stopped by the Medusa's Head and translated the runes on Mechtild's new magic sword. "Steel" the runes read. It seems a bit anticlimactic for a magic sword, but maybe once we see it in action our minds will be changed. However, that won't happen yet. Mechtild's still healing from losing a leg and will be out for a few more weeks (though she can pay for better treatments to quicken her healing). Verinka and Liminal both go carousing during the week, in anticipation of the upcoming feast day of St. Toad (on the 1st of Shocktober). In his drunkenness, Liminal Space burns down several houses and is no longer allowed into the Medusa's Head.

We covered a lot of ground this week.

 

Nightwick Abbey - Session 129 - We Should've Given Duncan That Silver

    Previously, in Nightwick Abbey... Want to learn more about the world of Nightwick from Miranda? You can follow her blog  here  and the o...